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CoD: United Offensive mp_snowfield_b1 README
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1. MAP INFORMATION
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* Map Title: Snowfield (Beta 2)
* Filename: mp_snowfield_b2.pk3
* Version: Beta 2
* Supported Game: Call of Duty: United Offensive (Multiplayer)
* Game Types: Deathmatch, Team Deathmatch, Search & Destroy, Base Assault
* Map Size: Medium-Large
* Author: HyBr1d
* Email/Contact: hybrid86@gmail.com

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2. MAP DESCRIPTION
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Setting: 1944 in the snowy fields of the Ardennes. It is cold and snowing outside when the allied and axis forces meet for a confrontation
in the little Belgium town.

Key Features:
* Axis vs. Allies: Base Assault is the main gametype for this map.
* Open Warfare: The map encourages a mix of long-range engagement across the fields and road and has close-quarters combat inside the town.
* Strategic Positions: Multiple vantage points and routes towards the opposing side.

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3. INSTALLATION INSTRUCTIONS
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1. Locate your Call of Duty: United Offensive installation directory. (Usually C:\Program Files (x86)\Activision\Call of Duty United Offensive or similar).
2. Navigate to the "uo/" folder inside the installation directory.
3. Place the downloaded file "mp_snowfield_b2.pk3" directly into the "uo/" folder.
4. Launch Call of Duty: United Offensive Multiplayer.
5. The map will now appear in the map list when starting a new server or when the server rotates.

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4. HOW TO PLAY
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* Recommended Player Count: 10-24 players (5v5 to 12v12) for best balance of action and space.
* Search & Destroy: The A and B bombsites are located at the two main entry points of the central communications outpost.
* Capture the Flag: Flags are placed deep within the respective team's forested starting areas, requiring a long, exposed run across the snowfield.

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5. KNOWN ISSUES / BUGS
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* Clipping: (B1 Issue Fixed) - No major player clipping issues found in B2.
* Minor Textures: Some minor texture alignment issues on the eastern side of the map (will be fixed in Final version).
* Performance: Performance may dip slightly near the central structure on older systems during heavy explosions.

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6. CONSTRUCTION AND CREDITS
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* Build Time: Approximately 6 months
* Tools Used: CoD UO Radiant, GIMP, NeoVim
* Special Thanks: [BBC] clan for testing, [BBC]~Camper~ for designing the load screen and other hud screens,Infinity Ward/Activision for creating cod uo
* Custom Textures/Assets: Textures sourced from Texturelab.org (Used with permission), Custom Snow Effect Script adapted from a Rain script by Rasta.

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7. LEGAL AND DISTRIBUTION (DISCLAIMER)
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THIS MAP IS PROVIDED "AS IS" AND IS NOT SUPPORTED BY ACTIVISION, INFINITY WARD, OR TREYARCH. USE AT YOUR OWN RISK.

You are allowed to freely distribute this map file (mp_snowfield_b2.pk3) AS LONG AS:

1. The file remains completely unaltered (including the .pk3 contents).
2. This original README file is included with the distribution.
3. No commercial gain is made from the distribution.

You MAY NOT modify, re-release, or incorporate any part of this map (geometry, textures, scripts) into any other project without explicit, written permission from the original author: HyBr1d.
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